Google Play now requires all new apps and updates to target Android 15 (API level 35).
“Starting August 31, 2025: New apps and app updates must target Android 15 (API level 35) or higher to be submitted to Google Play.” Google Play Console Help
This means projects built with earlier versions of Godot (which target SDK 34 or lower) will be rejected during Play Store submission unless the engine is patched or upgraded to support SDK 35.
At the moment, only Godot 4.5-stable and 3.7-dev (unreleased) support Android SDK version 35.
Godot Version | compileSdk | Release-ready (API 35+) |
---|---|---|
3.6.1-stable | 34 | No |
3.7-dev | 35 | Yes |
4.0.1-stable | 32 | No |
4.0.2-stable | 33 | No |
4.0.3-stable | 33 | No |
4.0.4-stable | 33 | No |
4.1.1-stable | 33 | No |
4.1.2-stable | 33 | No |
4.1.3-stable | 33 | No |
4.1.4-stable | 33 | No |
4.2.1-stable | 33 | No |
4.2.2-stable | 34 | No |
4.4.1-stable | 34 | No |
4.5-stable | 35 | Yes |
- The 3.7 branch of Godot already supports Android SDK 35.
- To download a release see the latest nightly release