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A. Desktop chrome browser, with mouse moving
1. pointer-down start from canvas
2. dragging mouse cursor outside of canvas
Result: The 'pointermove' event will be fired started from dragging inside canvas, stopped when mouse cursor is outside of canvas. i.e. value of eventCounter won't be increasing
B. ipad safari browser, with touching and the same steps
Result: The 'pointermove' event will be still fired when touching dragging outside of canvas. value of eventCounter is increasing all times.
The trigger logic of 'pointermove' event seem not the same between mouse input and touch input.