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dinomut1
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Implements gltf transform feature where specific compression parameters can be assigned to individual resources in the gltf model. Primarily useful for high resolution diffuse, and using UASTC compression on normal maps. Can be easily automated in the future

@dinomut1 dinomut1 merged commit 1b58146 into dev Dec 23, 2023
@dinomut1 dinomut1 deleted the fix-resource-id-transform branch December 23, 2023 02:18
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