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Chromaticities should be a required attribute #1783

@szeproka

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@szeproka

Working as in the CG industry for quite long now, and it is always a pain to know what is the original colorspace of any exr, without knowing before hand its export settings.

We always have to know or be be the author of the exr to know how to work with properly.

For example, exporting exr from Blender, we have no way to know what colorspace an exr is encoded in. You can only guess that it is sRGB encoded because you KNOW that it was rendered with Blender because you know it, or because you recognized the pattern of attributes in metadata like "Camera" and "Scene".

It would also be awesome if an attribute like "colorspace" or "gamut" existed, that auto translates chromaticities coordinates to their human readable colorspace like :
0.712999999523163 0.293000012636185 0.165000006556511 0.829999983310699 0.128000006079674 0.0439999997615814 0.321680009365082 0.337669998407364
to :
Aces Ap1 (cg, cc, cct, proxy).

Any info about how required attributes are chosen would be very helpful.

Thank you.

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