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GeneratedSoundStream: no reason to limit, we use 100k
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src/AudioTools/CoreAudio/AudioStreams.h

Lines changed: 1 addition & 1 deletion
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@@ -472,7 +472,7 @@ class GeneratedSoundStream : public AudioStream {
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protected:
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bool active = true; // support for legacy sketches
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SoundGenerator<T> *generator_ptr;
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int buffer_size = DEFAULT_BUFFER_SIZE;
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int buffer_size = DEFAULT_BUFFER_SIZE * 100; // there is no reason to limit this
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const char *source_not_defined_error = "Source not defined";
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};
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