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Updated readme and change log for 3.80.1
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CHANGELOG.md

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| Version | Name | Release Date |
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| ------- | ---- | ------------ |
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| [3.80.1](changelog/3.80.1/CHANGELOG-v3.80.1.md) | Nino | 27th February 2024 |
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| [3.80](changelog/3.80/CHANGELOG-v3.80.md) | Nino | 21st February 2024 |
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| [3.70](changelog/3.70/CHANGELOG-v3.70.md) | Yotsuba | 10th November 2023 |
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| [3.60](changelog/3.60/CHANGELOG-v3.60.md) | Miku | 12th April 2023 |

README.md

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![What's New](https://phaser.io/images/github/div2-whats-new.png "What's New")
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> 21st February 2024
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> 27th February 2024
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The release of Phaser 3.80, affectionately dubbed "Nino," represents a significant leap forward in our quest to provide an even more powerful and versatile web game development framework. This update showcases our commitment to innovation, bolstered by the insightful feedback and contributions from our dedicated community and the tireless efforts of our development team.
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[Phaser is on jsDelivr](https://www.jsdelivr.com/package/npm/phaser) which is a "super-fast CDN for developers". Include the following in your html:
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```html
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<script src="//cdn.jsdelivr.net/npm/[email protected].0/dist/phaser.js"></script>
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<script src="//cdn.jsdelivr.net/npm/[email protected].1/dist/phaser.js"></script>
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```
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or the minified version:
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```html
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<script src="//cdn.jsdelivr.net/npm/[email protected].0/dist/phaser.min.js"></script>
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<script src="//cdn.jsdelivr.net/npm/[email protected].1/dist/phaser.min.js"></script>
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```
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### API Documentation
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<!DOCTYPE html>
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<html>
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<head>
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<script src="https://cdn.jsdelivr.net/npm/[email protected].0/dist/phaser-arcade-physics.min.js"></script>
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<script src="https://cdn.jsdelivr.net/npm/[email protected].1/dist/phaser-arcade-physics.min.js"></script>
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</head>
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<body>
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Due to the increasing size of our Change Logs we have now split them up, one version per folder.
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* [v3.80.0 Change Log](changelog/3.80/CHANGELOG-v3.80.md)
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* [v3.80.1 Change Log](changelog/3.80.1/CHANGELOG-v3.80.1.md)
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* [v3.0.0 to v3.80.0. Change Logs](CHANGELOG.md)
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We've organized the Change Logs into commonly themed sections to make it more digestible, but we appreciate there is a lot in there. Please don't feel overwhelmed! If you need clarification about something, join us on the Phaser Discord and ask.
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"Above all, video games are meant to be just one thing: fun. Fun for everyone." - Satoru Iwata
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[get-js]: https://github.com/phaserjs/phaser/releases/download/v3.80.0/phaser.js
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[get-minjs]: https://github.com/phaserjs/phaser/releases/download/v3.80.0/phaser.min.js
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[get-js]: https://github.com/phaserjs/phaser/releases/download/v3.80.1/phaser.js
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[get-minjs]: https://github.com/phaserjs/phaser/releases/download/v3.80.1/phaser.min.js
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[clone-http]: https://github.com/phaserjs/phaser.git
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[clone-ssh]: [email protected]:phaserjs/phaser.git
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[clone-ghwin]: github-windows://openRepo/https://github.com/phaserjs/phaser

changelog/3.80.1/CHANGELOG-v3.80.1.md

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# Version 3.80.1 - Nino - 27th February 2024
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Please also see the [3.80](changelog/3.80/CHANGELOG-v3.80.md) Change Log for details about the major 3.80 release.
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## Bug Fixes
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* Fix `RenderTexture` crashing in the presence of a light.

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