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# Objective
- Make it easier to debug shader def problems in shader libraries
## Solution
- print context of where the shader module's entry point is and what the
shader defs are
## Testing
- intentionally broke a shader and ran 3d_scene, logs are added when env
var is set.
<img width="917" height="259"
alt="{9D77F6EF-9813-4C18-90A9-51E81388D681}"
src="https://github.com/user-attachments/assets/7ae42479-e548-40bf-8d26-ee61bab7c279"
/>
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