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rust-cuda is a library. Is committing its `Cargo.lock` a good idea?
- https://blog.rust-lang.org/2023/08/29/committing-lockfiles/ says
"maybe": it depends on the details of the library.
- https://rust-lang.github.io/rustup/overrides.html#the-toolchain-file
says "Cargo.lock should probably be tracked too if the toolchain is
pinned to a specific release, to avoid potential compatibility issues
with dependencies." (rust-cuda pins to a specific Nightly release.)
- rust-gpu has a committed `Cargo.lock`.
Overall, the signs point to "yes".
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