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HID/src/SingleReport/SingleGamepad.cpp
Lines 149 to 152 in 7e37414
SingleGamepad_ Gamepad1; | |
SingleGamepad_ Gamepad2; | |
SingleGamepad_ Gamepad3; | |
SingleGamepad_ Gamepad4; |
HID/src/SingleReport/SingleGamepad.h
Lines 50 to 53 in 7e37414
extern SingleGamepad_ Gamepad1; | |
extern SingleGamepad_ Gamepad2; | |
extern SingleGamepad_ Gamepad3; | |
extern SingleGamepad_ Gamepad4; |
I think it would be better to reduce the number of pre-defined single-report Gamepad instances to 2.
Having 4 does not make much sense IMHO as even on the most capable 32U4 there are only 3 usable endpoints, so besides barring the possibility to use the Gamepad with one or two different devices, the 4 instances cannot even show up all together.
Having two - or even a single one - is not a limitation, since additional devices can be declared in user sketches, if more are needed.
Blocker226 and DRSDavidSoft
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